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Thea render render cores
Thea render render cores




thea render render cores

High resolution images refresh now faster without locking the interface. Better refresh of high resolution production renders.Thea Proxy materials can now be edited with the Material Editor with a click of a button.

thea render render cores

Random color is a procedural texture that can be used to add variation to your instanced models and create rich looking images for grass, bushes, trees, wooden floors and more. This results in images with a higher dynamic range and lighting effects that were previously impossible. Thea Render makes use of the latest NVIDIA CUDA Toolkit which introduces support for the NVIDIA Ampere architecture.Īdaptive Tracing is a technique that solves difficult lighting scenarios, such as caustics from point lights, sun pool caustics and diffuse interreflections.

Thea render render cores free#

The AI-accelerated denoiser provides high quality noise free images and runs on the CPU.ĭenoising with both Intel’s and NVIDIA’s AI denoisers is also supported during an interactive rendering session. The Intel Open Image Denoiser is now integrated inside Thea Render. Every Relight setup can be saved in the Relight Editor panel as a Snapshot and then loaded back to the Darkroom for further editing or exported to an image file. When Relight is enabled, every light in the scene can then be modified (intensity, color and status) and create different lighting setups in post production. Relight allows the user to create infinite images from a single render.

  • Two point perspective for architectural designs.
  • Artificial Lights: point light, spots, IES, projector, mesh light and face light.
  • Render channels for fascinating effects.
  • Dark Room for editing light sources afterwards.
  • You can then easily apply a material or insert a model inside your scene with the click of a button! With the use of Thea Content Browser you are able to browse from within SketchUp all Thea materials, models, skies and proxies found in your folders. It is especially valuable for presenting interiors to clients as it gives an excellent impression of the proposed solutions. The resulting image will be a panorama that can be viewed on a VR headset, by an external program or a web application. With Thea for SketchUp you are able to render your scene using camera with spherical projection. This means that it supports all animation plugins that show their output directly in the view, during animation play-back along with physics animation plugins, like MSPhysics. With the use of Thea for SketchUp, any animation can be rendered as seen in the SketchUp view. This way the lighting in the model is not altered which is beneficial for illumination design. It allows you to take a “look inside” while geometry is still contributing to reflections and light bounces. With Thea for SketchUp you are able to render Sections, without any modification of your model.

    thea render render cores

    High quality external Thea models can be inserted as empty wireframe boxes inside SketchUp viewport and, in the rendered image, be translated into highly detailed originals, allowing easy population of impressively looking trees, grass, cars and more. Thea for SketchUp provides a solution that overcomes limitations in terms of complexity of the final model. Additionally, with the use of Thea Content Browser you can have access to an increasing variety of ready-to-use high quality Thea materials and apply them easily to your models. Thea for SketchUp lets you benefit from the powerful Thea Material Editor which supports physically-based materials and layering, lighting emittance, displacement and alpha mapping. With the use of Interactive Region Rendering a desired part of SketchUp view can be selected for focusing render effort.

    thea render render cores

    Thea for SketchUp interactive render mode allows you to preview the composition, materials and lights in your scene interactively, either inside the dedicated Thea window or directly inside SketchUp view in Overlay or Blending mode. Interactive Viewport Rendering witht Overlay.






    Thea render render cores